# Textures with one, three, or four dimensions # Hardware bump-mapping, environment mapping The following 3-D features are not accelerated: Not all aspects of 3-D acceleration are enabled. Deselect Ungrab when cursor leaves window. To turn off ungrabbing for vmouse.present:Ĭ. Note: If you set the vmmouse.present option, you should also turn off the preference for motion ungrabbing in the Input tab of the Preferences settings dialog. In practice, this is only required for a certain class of full screen 3-D applications (for example, real-time games like first-person shooters). Applications which require DirectInput relative mode need to turn off the absolute pointing device in the guest. This line disables the absolute pointing device in the guest. Adding more VRAM helps to reduce thrashing in the guest. This line increases the amount of VRAM on the virtual display card to 64 MB. You may also add one or both of the following optional lines: It is required to support accelerated 3-D in the guest and also enables the host to accelerate 2-D portions of the guest display.ģ. This line enables accelerated 3-D on the host. Add the following to the configuration (.vmx) file for the virtual machine: Note: Do not enable Direct3D on a virtual machine that is powered on or suspended.Ģ. Choose a virtual machine with Windows 2000 or XP guest operating system. To enable a virtual machine for accelerated 3-Dġ.
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